RANDOM (x) – umožňuje vygenerovať náhodne číslo z intervalu od 0 po x-1
random (6)+1
RANDOMIZE –ak by ste ho nepoužili a naštartovali program viac krát, vygenerovali by sa vždy rovnaké čísla
–––––– pred random treba preto dať randomize
program milionar;
uses crt;
begin
clrscr;
randomize;
write ('Do kresla pre milionara zasadne sutaziaci: ');
writeln ( random (2588)+1);
readkey;
end.
program setric;
uses crt;
var f,x1,x2,y1,y2:byte;
begin
clrscr;
repeat
randomize;
repeat
x1:=random(79)+1;
x2:=random(79)+1;
y1:=random(50)+1;
y2:=random(50)+1;
f:=random(16);
until (x1<x2) and (y1<y2);
window(x1,y1,x2,y2);
delay(500);
textbackground(f);
clrscr;
until keypressed;
end.